![]() Is there a fast way to rename all my game folders to match the. The only problem is that the folders have very similar names but not always exactly the same. scummvm file inside my directory with the games, so that every folder with the same name would merge. Scumm is a bit finnicky, so you might have to stop it in settings > applications every once in a while. My goal would be to copy the folders with the. Scumm will recognize what version it is and add it to the list. Once that is all on your Xoom, use add game to browse to your folders, and select the folders that contain the data files. Then I just created a games folder on the xoom, and folders for the games I had, so I have a monkey island 1 folder, a monkey island 2 folder, a Full Throttle folder etc, and copy the files from each game in its folder The greyed out Enable 3D acceleration is a gag. When you start it, it will show a full screen SDL message, and after that it will show the scumm app menu ScummVM Save file extensions are numbered relative to the save file (e.g. (make sure you have Unknown Sources enabled in Settings > Applications)īecause it is an older app, it doesn't put a shortcut on your homescreen, but it should show a big S in your app drawer. You need to use the game own save/load mechanism. With the rom folder mounted via nfs to roms/scummvm, again able to create, edit, and delete files inside the share from the Raspberry Pi command line, I'm still getting 'ScummVM couldn't open the specified directory' when I try to open roms/scummvm in the ScummVM GUI. For those the Save and Load buttons in the ScummVM Launcher and F5 menu are disabled. Such a strange thing, no idea what my PC had done to those folders. Some games, such as Simon the Sorcerer, do not use the ScummVM save game mechanism. For the OpenGL graphics mode there is no scaler and the aspect ratio correction and. For the SDL Surface graphics mode, the scaler is applied first, then the aspect ratio correction, and finally the stretch mode. See the ScummVM documentation for details. The graphics mode scaler, aspect ratio, and stretch mode settings work together to change the resolution and display of each game. ScummVM 2.1+ supports cloud saves on third-party cloud storage services. Choose Yes to keep the new shader, or No to revert to previous settings. A test pattern pops up to preview the chosen shader, along with a confirmation dialog. System Location Windows : Save game cloud syncing. Once back in the Graphics tab, select Apply to apply the chosen shader. System Location Windows : Save game data location. Lo and behold ScummVM could now see the folder and was no longer greyed out and allowed me to add it. Game data Configuration file(s) location. You need to use the game own save/load mechanism. Then use a file explorer (ES File Explorer/Root Explorer etc) to find it on your Xoom and install it. I did the same thing, SD card into PC, made a new folder, copied the contents over and deleted the old folder. Some games, such as Simon the Sorcerer, do not use the ScummVM save game mechanism. It has "download from this server" which will start downloading the APK installer.ĭownload the APK file using your PC, and manually copy it to your Xoom I tried completely removing and reinstalling the game, deleting the scummvm.ini file, using versions 1.4. ![]() On most the load button is also grayed out, with the exception of The 7th Guest. On every game I have tried the Save button is grayed out. Is this caused by 4.ScummVM 1.3.0git4117 - Games - File Catalog - Android Games Development They have sound, perfect graphics, no trouble at all, except I cannot save any of the games. I've replaced v12 with v11.1, and there I can always select the file but I always get the debug console bug after loading. edit- also can't properly save with indy 4 for example, save has and cannot be loaded.Īs a final test I have even formatted my memorycard, redownloaded put full throttle back on the memstick, new savegame and voila 1970 and can't load it. ![]() Retroarch shaders only work with lr-cores. Then it DID have the load button enabled, but when I loaded the savegame it opened the debug console with the error that "charset 0 not in room 1"Īlso, the savegame time and date showed 1970 ! Just checked to be sure, and it is scummvm 12. I have just installed scummVM but the global shaders aren't working for scummVM. After that I changed the savegame folder for the game from "default" to a specific folder, and saved again, right at the start of the game. It saw the savegame but when I selected it the load button was greyed out. I've played full throttle for about an hour, saved my game and quit.
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